Tek the Game
Tek was the second year game designed by myself and 3 other programmers as well as 3 artists. The concept of the game is a gladiatorial style game with robots with different game modes. The player can either combat different waves of robots of increasing difficulty, or team up with other robots in a king of the hill style game. Players use the mouse to control which way they want to attack or block.
Players can also grab objects around the arena and throw them at enemies. You can also grab enemies and throw them around as well.
Specifically, in this project I worked as the producer to keep everything on the project straight and on time. In the game itself, I coded the audio system using FMOD, and I designed and coded the game modes as well as how objects spawned on the map. If you want to read up more about this game, please go to the game’s website itself at tek-the-game.